This game embraces the polarity theme through its dynamic color-switching mechanic, where the player must switch between two opposing modes: Red and Blue. These modes represent polar opposites that dictate the environment's behavior.

Opposing Platform States:  Red Mode activates red platforms while deactivating blue platforms, and vice versa for Blue Mode. This interplay of opposites challenges the player to adapt and plan their movements.

-Sprites and Character Design by Wafels

-Cover Art and Main Menu Art by Xtal (Crystal)

-Game Music composed by Bee

-Developed by Bhuxley (Benny)

Exit Sprite and Spike sprite from Super Platformer Assets via Unity Asset Store

All the codes, design, songs and sprites were worked on only after the announment of the theme.

CONTROLS

Hover over the PLAY button in the main menu and if something lights up, click to play the game.

Q and E to switch between two modes. Blue is on by default.

WASD or ARROW KEYS to move.

Press Space bar twice to Double Jump.

This is our first time joining a Game-Jam and we're excited to share our project with everyone! It was a very good learning experience for all of us and this project will be further expanded in the future.

Updated 22 hours ago
Published 4 days ago
StatusReleased
PlatformsHTML5
Authorsbhuxley, Wafels2105
GenrePlatformer
Made withUnity
Tags2D, Pixel Art

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